flash4.html 4.1 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="UTF-8">
  5. <title>Document</title>
  6. <link rel="stylesheet" type="text/css" href="css/reset.css">
  7. <link rel="stylesheet" type="text/css" href="css/flash4.css">
  8. <script type="text/javascript" src="js/jquery-1.11.3.min.js"></script>
  9. <script type="text/javascript" src="js/hammer.min.js"></script>
  10. </head>
  11. <body>
  12. <div id="wrapper" class="wrapper">
  13. <div class="info">
  14. <p class="in">入射角<span></span>度</p>
  15. <p class="out">折射角<span></span>度</p>
  16. </div>
  17. <div class="bg">
  18. <div class="pen"></div>
  19. </div>
  20. </div>
  21. <canvas id="myCanvas" width="800" height="600"></canvas>
  22. <script type="text/javascript">
  23. var c = document.getElementById("myCanvas");
  24. var ctx = c.getContext("2d");
  25. var isPress = false;
  26. var theta;
  27. var writing = true;
  28. setInterval(function(){
  29. writing = false;
  30. },5000)
  31. var hammer = document.getElementById("wrapper");
  32. var mc = new Hammer(hammer);
  33. mc.get('pan').set({ direction: Hammer.DIRECTION_ALL });
  34. mc.on("panleft panright panup pandown", function(ev) {
  35. var e = ev;
  36. e.pageX = ev.center.x;
  37. e.pageY = ev.center.y;
  38. moveEvent(e);
  39. });
  40. mc.on("press", function(ev) {
  41. isPress = true;
  42. writing = true;
  43. });
  44. mc.on("pressup", function(ev) {
  45. isPress = false;
  46. });
  47. var isPress = false;
  48. $(".pen").mousedown(function(e){
  49. isPress = true;
  50. writing = true;
  51. });
  52. $(window).mouseup(function(){
  53. isPress = false;
  54. });
  55. $(".wrapper").mousemove(function(e){
  56. moveEvent(e);
  57. });
  58. jQuery.fn.rotate = function(degrees) {
  59. $(this).css({'transform' : 'rotate('+ degrees +'deg)'});
  60. return $(this);
  61. };
  62. function moveEvent(e){
  63. var mouseX = parseInt(e.pageX);
  64. var mouseY = parseInt(e.pageY);
  65. var x = parseInt($('.bg').css('left')) + $('.bg').width()/2;
  66. var y = parseInt($('.bg').css('top')) + $('.bg').height()/2;
  67. var rot = angle(x,y,mouseX, mouseY);
  68. if (isPress){
  69. theta = rot;
  70. var midAngle = (rot > 180) ? 270:90;
  71. $('.info .in span').text(Math.abs(midAngle-rot));
  72. var r = $('.bg').width()/2
  73. $('.pen').css({
  74. 'left': r*Math.cos(-rot*(Math.PI/180)) + x,
  75. 'top': r*Math.sin(-rot*(Math.PI/180)) + y -10
  76. });
  77. $('.pen').rotate(-rot);
  78. drawing();
  79. }
  80. }
  81. function angle(x1,y1,x2,y2){
  82. var x = Math.abs(x1-x2);
  83. var y = Math.abs(y1-y2);
  84. var z = Math.sqrt(x*x+y*y);
  85. var rotat = Math.round((Math.asin(y/z)/Math.PI*180));
  86. // 第一象限
  87. if (x2 >= x1 && y2 <= y1) {
  88. rotat = rotat;
  89. }
  90. // 第二象限
  91. else if (x2 <= x1 && y2 <= y1) {
  92. rotat = 180 - rotat;
  93. }
  94. // 第三象限
  95. else if (x2 <= x1 && y2 >= y1) {
  96. rotat = 180 + rotat;
  97. }
  98. // 第四象限
  99. else if(x2 >= x1 && y2 >= y1){
  100. rotat = 360 - rotat;
  101. }
  102. return rotat;
  103. }
  104. function drawing(){
  105. ctx.clearRect(0,0,800,600);
  106. var x1 = parseInt($('.pen').css('left'));
  107. var y1 = parseInt($('.pen').css('top')) + 11;
  108. var midX = parseInt($('.bg').css('left')) + $('.bg').width()/2;
  109. var midY = parseInt($('.bg').css('top')) + $('.bg').height()/2;
  110. ctx.strokeStyle = "#FF0000";
  111. ctx.lineWidth = 3;
  112. ctx.beginPath();
  113. ctx.moveTo(x1, y1);
  114. ctx.lineTo(midX, midY);
  115. ctx.moveTo(midX, midY);
  116. var n = 1.33;
  117. var r2 = 250;
  118. var x2;
  119. if (theta < 180){
  120. x2 = Math.sin(Math.abs(90-theta)*(Math.PI/180))/n * r2;
  121. }else{
  122. x2 = Math.sin(Math.abs(270-theta)*(Math.PI/180))*n * r2;
  123. }
  124. if (theta < 90) x2 = -x2;
  125. if (theta > 270) x2 = -x2;
  126. var y2 = Math.sqrt(Math.pow(r2,2)-Math.pow(x2,2));
  127. var dx = Math.abs(0 - x2);
  128. var dy = Math.abs(0 - y2);
  129. var rot2 = Math.round(Math.atan2(dx,dy)/Math.PI*180);
  130. if (isNaN(rot2) || theta == 0 || theta == 180){
  131. $('.info .out span').text('');
  132. }else{
  133. $('.info .out span').text(rot2);
  134. }
  135. var endY;
  136. if (theta < 180){
  137. endY = y2+midY;
  138. }else{
  139. endY = midY-y2;
  140. }
  141. if (theta == 180){
  142. ctx.lineTo(r2+midX, midY);
  143. }else if (theta == 0){
  144. ctx.lineTo(midX-r2, midY);
  145. }else{
  146. if (isNaN(rot2)){
  147. rot2 = 270-theta;
  148. x2 = r2 * Math.sin(rot2*(Math.PI/180));
  149. endY = r2 * Math.cos(rot2*(Math.PI/180)) + midY;
  150. }
  151. ctx.lineTo(x2+midX, endY);
  152. }
  153. ctx.stroke();
  154. ctx.closePath();
  155. }
  156. </script>
  157. </body>
  158. </html>